The Clubhouse
Phoenixville, PA
Summer Camp 2025
Staff Daily Reference
Monday
🎨 Make It Monday
Art or craft project — theme-based creation
Tuesday
🔬 Try It Tuesday
STEM, science, or cooking challenge
Wednesday
🏃 Move It Wednesday
Bigger movement block — obstacle course or team challenge
Thursday
🎭 Tell It Thursday
Storytelling, skits, sharing, or group performance
Friday
🌟 Celebrate Friday
Week wrap-up — celebrate something every camper did
9:00
15 min
☀️
Morning Meeting
Circle up. Greet every child by name. Preview the day. Set group agreements. Same spot, same format — every single day.
Non-negotiable anchor
9:15
45 min
✏️
Themed Activity 1 — Day anchor activity
Main theme-based activity of the morning. Instructor-led, hands-on, age-group adapted. Red: 8–12 min tasks. Yellow: 15–20 min. Blue: 20–25 min.
10:00
15 min
🍎
Snack + Water
Mandatory hydration break. Group handwashing first — every time. Staff eats with kids. Social, calm, connected.
10:15
45 min
⚡
Movement Block
Foam pit, turf games, relay races, obstacle course. Energy OUT. Wednesday = expanded movement challenge day. Always headcount before and after foam pit.
Headcount every transition
11:00
45 min
🔧
Themed Activity 2 — Second session
Art, STEM, cooking, building, or outdoor project. Smaller group stations. Connect to the week's theme.
11:45
15 min
💬
Cool Down + Reflection
Gather. "What was your favorite part? What was hard?" Slow the energy before lunch. Brief, warm, grounding.
12:00
30 min
🥪
Lunch
Bring your own. Staff sits and eats with kids — no stepping away. Social, modeling, connection. Take note of anything unusual.
12:30 — Half-Day Pickup
Half-day campers released to verified adults on Sawyer list only. Full-day campers continue below.
12:30
30 min
🌙
Quiet Reset
Lights low. Calm music. Reading, drawing, or rest. No structured activity. No exceptions. Children who don't need rest may draw or read quietly.
Non-negotiable — every day
1:00
60 min
🎯
Afternoon Activity Block
Structured or choice-based. Return to a morning project, group game, outdoor time (weather permitting), or rotate stations. Staff-facilitated, not free-for-all.
2:00
15 min
💧
Snack + Water — Second Break
Second mandatory hydration. Refuel. Re-ground the group before the final stretch.
2:15
10 min
⭐
End-of-Day Circle
"What was fun today? What was hard?" Name one specific thing you noticed about each child. Close with: "I'm glad you were here today." Friday: Celebrate Friday — name one thing each camper did this week.
Name every child specifically
2:25
5 min
🚗
Pickup Prep + Sawyer Sign-Out
Confirm authorization in Sawyer before releasing. Share one win with every parent at the door. Never release to anyone not on the list.
Sawyer list only — no exceptions
2:30
to 4:00
🎲
Extended Day ★
Board games, drawing, outdoor play, free choice. Low-key and calm. Still structured enough that staff are present and engaged — not supervising from the wall.
Quick Reference
Activity Bank
Go-to activities by color group when you need something fast, when a plan falls through, or when you have an open 20 minutes. All activities listed can be run with no advance prep unless noted.
🔴
Red Group
Ages 3–5 · Attention: 5–12 min per activity
Crafts & Making
- Stamp art with sponges or blocks
- Playdough free build or guided shape
- Finger painting on paper or tray
- Sticker collage — any theme
- Paper tearing and gluing mosaic
- Watercolor painting — basic
- Dot marker art — shapes or outlines
Movement
- Freeze dance — any music
- Animal walks across the turf
- Parachute games (if available)
- Bubble chasing outdoors
- Foam pit with structured turns
- Simple obstacle course on turf
- Color run — run to the wall matching a color called
Cognitive / Language
- Color and shape sorting bins
- Simple matching card games
- Read-aloud with questions
- Show and tell — bring something from your bag
- Songs with movement (Wheels on the Bus, etc.)
Calm / Reset
- Sensory bin — rice, sand, or beans
- Playdough quiet build
- Coloring pages — simple outlines
- Bubbles — slow, focused blowing
🟡
Yellow Group
Ages 6–8 · Attention: 15–20 min per activity
Crafts & Making
- Watercolor + black Sharpie resist art
- Origami — simple folds with instruction sheet
- Friendship bracelets — basic pattern
- Collage with magazines and glue
- Weaving — paper or cardboard loom
- Decorate a paper bag or journal cover
- Group mural — each person adds one thing
Movement
- Capture the flag — turf version
- Relay races with handoffs
- Dance challenge — learn a move, teach the group
- Foam pit with challenges (flip, spin, jump)
- Four corners or musical chairs
- Team-vs-team turf game (choice of sport)
- Hula hoop pass — cooperative challenge
STEM / Cognitive
- Tower build — blocks or cups, tallest wins
- Paper bridge — hold the most pennies
- Scavenger hunt — inside or outside
- Trivia — age-appropriate team game
- Strategy board game (Uno, Connect 4, etc.)
Creative / Language
- Mini skit — 3 minutes, any theme
- Collaborative story — each person adds a sentence
- Invent a new game and teach it
- Debate — "would you rather" with reasons
🔵
Blue Group
Ages 9–12 · Attention: 20–30 min per activity
Crafts & Making
- Macramé — basic knot bracelet
- Watercolor + ink detailed illustration
- Friendship bracelet — advanced pattern
- Build and decorate a model (cardboard, tape)
- Collage zine — personal or theme-based
- Decoupage a small object with tissue paper
Movement
- Full-court turf sport (basketball, soccer, etc.)
- Team-designed obstacle course
- Strategy relay — physical + problem solving
- Foam pit timed challenge circuit
- Group fitness circuit — kids design it
STEM / Cognitive
- Escape room challenge — make one for the group
- Rube Goldberg — simple chain reaction build
- Engineering challenge with limited materials
- Complex strategy game (chess, Settlers, etc.)
- Coding / logic puzzle on paper
Creative / Leadership
- Teach a skill to the Red or Yellow group
- Short documentary or video — phone, 3 min
- Structured debate — real topic, two sides
- Design a camp activity for next week
- Collaborative short story or comic strip
Flex Plan
Rainy Day / Plan B — Have This Ready Before June 8th
Option A — Indoor Movement
- Foam pit challenge circuit
- Turf obstacle course — staff build it
- Freeze dance tournament
- Indoor relay with stations
- Team vs. team turf sport
Option B — Extended Making
- Art marathon — rotate 3 stations
- Group mural on large paper
- Clay / playdough free build
- Cooking / no-bake project
- Lego or construction free build
Option C — Quiet Creative
- Collaborative story — group writes together
- Board game round robin
- Journaling / letter to future self
- Trivia tournament by color group
- Movie + popcorn (quiet reset extended)
Energy is higher on rainy days because kids can't go outside. Plan for more movement breaks, not fewer. The Zen Den / quiet corner stays open all day as an opt-in reset — offer it proactively.
The Clubhouse Phoenixville · 1288 Valley Forge Rd, Unit 87 · info@theclubhousewc.com
Headcount every transition
Foam pit rules reviewed every session
Quiet reset non-negotiable daily
Sawyer list only at pickup